Мурамацу Ч / Шимицу А   Тьянд­ра­му­лия О / Вулкок Б
2 Aces 3
1 Double Faults 1
62 62
Win % 1st Serve
72 72
29 29
Break Point Conversions
80 80

Events

  • Game 1 - Tjandramulia/Woolcock - holds to 15
  • Game 2 - Muramatsu/Shimizu - holds to 15
  • Game 3 - Tjandramulia/Woolcock - holds to 15
  • Game 4 - Muramatsu/Shimizu - holds to love
  • Game 5 - Tjandramulia/Woolcock - holds to 40
  • Game 6 - Muramatsu/Shimizu - holds to 30
  • Game 7 - Tjandramulia/Woolcock - holds to 30
  • Game 8 - Muramatsu/Shimizu - holds to 15
  • Game 9 - Tjandramulia/Woolcock - holds to 40
  • Game 10 - Muramatsu/Shimizu - holds to love
  • Game 11 - Tjandramulia/Woolcock - holds to 15
  • Game 12 - Tjandramulia/Woolcock - breaks to 40
  • Game 13 - Tjandramulia/Woolcock - holds to 15
  • Game 14 - Muramatsu/Shimizu - holds to 15
  • Game 15 - Tjandramulia/Woolcock - holds to love
  • Game 16 - Muramatsu/Shimizu - holds to 40
  • Game 17 - Muramatsu/Shimizu - breaks to 40
  • Game 18 - Muramatsu/Shimizu - holds to 30
  • Game 19 - Muramatsu/Shimizu - breaks to 40
  • Game 20 - Tjandramulia/Woolcock - breaks to 30
  • Game 21 - Tjandramulia/Woolcock - holds to love
  • Game 22 - Tjandramulia/Woolcock - breaks to love
  • Game 23 - Tjandramulia/Woolcock - holds to 30